For (potential) players: Shadowrun setting background: http://www.shadowrun4.com/missions/background/ FAQ & character creation info: http://www.shadowrun4.com/wp-content/uploads/Downloads/SRM_FAQ_Season_Four.pdf Please note that I would like all characters/players to start in GC SRM 01-01. I'd like to keep everyone at Gary Con on an equal footing in the beginning and therefore don’t want to allow any previously used characters. Plus SRM 01-01 is a pretty cool introductory premise, if a bit complicated (IMO). Characters are expected to be newbs to the shadowrunning world and must not have any Fixer contacts. If you have a pre-gen with a Fixer change it to Pawnbroker, Fence, or something. The below Pre-gens are for convenience only - they are not required, and may be tweaked (if you understand how). But you need a ready-to-go character when you show up at the Mission Briefing. SR4_Bounty_Hunter.pdf SR4_Combat_Mage.pdf SR4_Covert_Ops_Specialist.pdf SR4_Dwarf_Face.pdf SR4_Dwarf_Rigger.pdf SR4_Eco-Shaman.pdf SR4_Elf_Smuggler.pdf SR4_Enforcer.pdf SR4_Gunslinger_Adept.pdf SR4_Ork_Hacker.pdf SR4_Sprawl_Ganger.pdf SR4_Street_Samurai.pdf Character_Tower.doc - if you want to make it easy for the other players and GM to see who you are playing and who you are Additional Resources: Character Calendar - used to track your Missions and to calculate and subtract your living expenses. Shadowrun 4A Concise Rule Summary and Index (.Doc) Shadowrun 4A basic Spirits (.Doc) - For Mages & Shaman Shadowrun 4A basic Sprites (.Doc) - for Hackers and Technomancers You can also look at: http://www.shadowrun4.com/missions/players/ however you can ignore the Contacts section because Season 4 Contacts don't apply to Season 1 Missions. Since these Missions are converted and therefore no longer official, I doubt that experience from these Missions will be accepted at other cons (if they check / audit you). On Dumpshock Forums are some tools to help create and print characters without needing to do the math http://forums.dumpshock.com/index.php?showtopic=34674 http://forums.dumpshock.com/index.php?showtopic=23735 Hero Labs also has a plug-in for Shadowrun. http://wolflair.com/index.php?context=hero_lab&page=shadowrun I'm looking to make this a bit grittier than Missions at the major cons - so leave your pink Mohawk at home (http://forum.rpg.net/showthread.php?540683-Shadowrun-Pink-Mohawks). Shadowrunners are supposed to stay in the shadows as much as possible, let's keep it that way. Extreme fun is the order of the hour, but unrestrained violence with little thought might not work out so well. Ballistic mayhem and spell slinging is certainly fun most of the time, but finding elegant thoughtful solutions is often even more exciting. You get violent in a public place, you better be able to stand up to police scrutiny or get out of there in a hurry. You decide to stand your ground and battle the police then you better be able to stand up to the gunship(s) full of elite forces with combat mages that are on the way. Otherwise streets & sanitation will need to hose the slimy bits that remain of you into the sewers. GC SRM 01-01 lead-in: Maybe you are young and need to spread your wings or get off your arse; or maybe you are not as young as you'd like and need to make a change. You are not really sure if you will be able to pay the rent next month, or buy food if you are already on the street. You are bored, frustrated, and/or who knows what else, but one thing is obvious - it IS time to bust-a-move. The acid rains of your home town Seattle has done nothing to brighten your mood. You have been searching for a way to break into the mysterious world of Shadowrunning, trying to make that one contact that can give you that shot to show what you can do and soar from there. It's not just the big money that you hope to earn, but the excitement. Hopefully this Shadowrunning thing isn't just the biggest myth ever, getting blamed or credited for most of the strange or interesting things that occur out there... You stayed up 'til the wee hours of the morning today enjoying one of your favorite pastimes, or at least forgetting your worries while lost in a favorite distraction. Slowly, the ringing of your commlink permeates your dream of an exciting "Shadow Run". Wiping the crusty sleep from your eyes, you finally manage to focus on the time - 10:32 AM Monday, then the Caller ID field comes into focus - one of your most trusted chummers. The call is flagged URGENT!. Drek, "URGENT", so early in the day? This can't be good...I better take this... It seems that a friend of your friend is in need of some professional assistance, the sort that doesn’t come with too many legal strings attached. A meeting is taking place at high noon in Freeway Park, smack bang in the middle of Downtown Seattle. The meeting starts at midday on the dot and ends exactly an hour later. In that hour’s time, the attendants need to be assured that nobody is going to disturb them. That’s where you come in. For that hour, you’ll be performing peace keeping duties. --------- I will keep updating this post with the latest info and post a new reply when I do so with a summary of the changes.