AD&D Episode 1 – Part 1 of 4 ~ Magical Honey You Say? Melissa: Rayn – Human Wizard Nate: Krogdor – Human Fighter Chris: Daren The Fun – Elf Cleric Anna: Trinity – Human Fighter Bobby: Ranthor – Dwarf Fighter Rodrick: Kale - Ranger Ryan: Sir Ryan – Human Paladin Lindsay: Nova – Elf Thief Jeff: Otto – Human Ranger Nick: Tom – Illusionist Ed: Kreshoff – Human Cleric Damian: Ira – Half-Elf Ranger After returning to civilization, our group of adventurers meets a patron who is looking for anyone interested in an expedition. As they have walked through town, the group has heard rumors of wealth and decide this is what those rumors were about. Supposedly there is magically honey to be found as well as this is what the temple was used for according to old legends. “You must journey to a canyon, not too far from here, that is the home of a large temple. There are many old legends about this place, but I urge you to keep a clear head and stay at the mission on hand. A while back, two clerics from this town went there to explore and study, but they have not yet returned. You mission is to find them, be they dead or alive, and help them complete their mission. Once that is done, if they are living, help transport them back here, to the town.” The group readily agrees, hungry for adventure. It is a several days journey to the canyon, but the trip goes mostly undisturbed. They reach a clearing in the forests they have been traveling in, and see the canyon the patron had described. Deep in the canyon they can make out a large stone building. “That must be the Temple,” Sir Ryan says. He casts Detect Evil towards it but finds nothing. However, when he looks a little off to the side, he catches a glimpse of something. “Hill Giants!” he yells, quickly reaching for his large sword. The four hill giants are racing towards the group, obviously having seen the adventurers first. Trees are crushed under their massive, stomping feet as they clumsily advance. The entire group is now able to see them and instinctively prepares for battle! (This isn’t their first rodeo, after all.) The giants are still about 90 ft off however, and the rangers are having a hard time aiming through all the falling trees. There is slim to no chance they will be able to hit anything at all. “It's only four, guys. We got this,” says Kreshoff, a tad bit over-confidently. The group gives him a “Okay tough guy, you go first!” look just as the giants break through the trees in front of them. The entire group minus Daren, Rayn, and Kale, bravely approach the monsters, weapons ready. Daren begins to chant to give the adventurers a bonus to their strength and power to attack. The Dwarf, totally undaunted by the size of the Giants compared to his own, makes a viscous attack for 25 damage to the nearest Hill Giant. Between the screams of the giants, Ranthor's nearby friends can hear him mutter something about the Hill Giants mother and smelly feet. Three Hill Giants surround the Paladin who fights (somewhat) valiantly to escape. Otto, who sees the Sir Ryan's distress, fly's into action and hits one of the monsters for 18 Damage with his Bastard Sword. Kale is finally able to get a clear shot and hits another of the Giants surrounding Sir Ryan for 16 damage. Krogdor, excited by the heat of battle, races in to join the fun. He also helps the Paladin and hits one of the Hill Giants for 23 damage. The over-confident Cleric, Kreshoff, comes in to attack as well. However, being a cleric, he is not as skilled as the fighters and gets a hit of only 7 damage. The Ranger Ira also raises his bow and hits for 6 damage. Daren The Fun decides to have a bit of “Fun” and begins to cast a Dust Devil into the field of battle. Trinity, not at all intimidated by the Giants, rushes up with Krogdor to fight along side her friend. She hits for a large 40 damage and the monster falls dead to the ground. Krogdor and her exchange a “that was sweet!” glance. Rayn and Nova jump onto Rayn's new magic carpet, and with Nova flying it, they advance towards the fight. The magic user casts Magic Missile at one of the giants and hits for 10 damage as the big water drop shaped missiles connect with their target. Sir Ryan, still fighting valiantly, kills one of his attackers with a mighty swing of his two-handed sword and turns to face another. The Giant the Dwarf (we assume) has thoroughly insulted, attacks his tiny assailant, but misses completely. Dravin, however is not so lucky. One of the Giants swings its mighty arm at Kale and hits him to the ground for 11 damage. The monster on Ranthor is not giving up that easily though. It swings again to hit the short man, aiming a little lower this time, but the Dwarf is far to short and it misses again. Ranthor lets a out a laugh. The group can hear something about a weak woman come from his mouth. The Giant attacking Kale walks to where the Ranger lay trying to get up. It laughs at him and kicks Kale hard with his disgusting foot. Kale takes 8 more damage. Nova sees only two Giants left and decides to dive bomb off the magic carpet and attack from the air. She lands on top of the Giant swinging at Ranthor and momentarily distracts it while Rayn fires another magic missile for 12 damage and kills it. Nova nimbly jumps from the falling body, landing perfectly on her feet. She smiles slyly, rather impressed with her own agility. There is only one Giant left on Sir Ryan, but hes having a very hard time hitting it. It seems to have grabbed the top his head and is holding the Paladin back from attack, laughing hysterically the entire time. Trinity sees her opportunity and comes up behind the Giant, hitting him square in the back for 41 damage breaking his backbone and neck. It falls dead to the ground. The group takes a sigh of relief. “See? Told you we had this,” Kreshoff says grinning. The group turns to him. “Yea, thanks for your amazing help 'Sir Cleric',” Trinity says sarcastically. “Alright guys lets just keep moving,” Sir Ryan urges. Before leaving the clearing, they thoroughly search the Hill Giant's bodies. They unfortunately find nothing. The Dwarf cheerily guts each Giant in turn....searching for treasure ingested maybe? The group continues toward the temple, the rest of the journey goes completely smooth. As they approach they see ah large, arched wooden door. It seems a bit too obvious that this is the way in. Hedges have overgrown around the door but do not cross or block it in anyway. Otto searches diligently for tracks, but there are far too many for him to distinguish anything fresh. Ira, out of the corner of his eye, sees some old beehives. Without telling the group, he walks over to investigate them on his own. He finds that they are deserted and heads back to the group. Ranthor looks impatiently around at the group. “Well? What are we waiting for? Let's go in!” He waddles on over to the door. As he gets closer, all of the sudden he catches a glimpse of something from one of the hedges, though he can't tell what it is. He feels very tired and his steady pace seems to slow down. The rest of the adventurers turn at Ranthor's outburst and watch him walk to the door. They see him slow to almost no motion, but he still appears to be moving forward. Ira, thinking quickly, attaches a rope to his 10 foot pole and tries to snatch Ranthor with it to drag him away from the door and any possible danger near it. He succeeds and pulls the Dwarf to him. Ranthor grumbles irritatedly. Nova and Daren decide to check the hedges for whatever attacked Ranthor. Suddenly, Daren disappears! Nova looks around, startled. “What just happened?” She yells. Kreshoff moves forward, casting detect magic towards the area Daren disappeared at. Otto moves up, trying to maneuver towards the door without tripping any possible traps. He is instantly surrounded by a massive wave of bright and brilliant colors, almost blinding him completely. This happens just as Kreshoff is moving forward to cast his spell and he, too, is surrounded by the lights. Kale tries to test the field of colors by tossing a coin in to see if it falls in slow motion like Ranthor's experience. The coin however falls normally to the ground. “What do ya think you're doing?” The Dwarf yells. “That's a waste of money!” and he runs in to retrieve the coin for himself. He is again trapped in the wave of slowness that had previously encompassed him. Sir Ryan decides to try a different tactic. He stands so that he has a straight line to the door, and closes his eyes tightly. He moves forward through the light and colors, being slowed as well, and he eventually reaches the temple. Unfortunately, in his blindness, he turned just a bit to the side and just misses the door, hitting the wall with his hands. Seeing how little luck the rest of the group is having, Rayn, Nova, and Trinity jump onto Rayn's magic carpet and try to fly over the anomaly. No such luck. The girls feel very slow, but notice the carpet is unaffected. They realize they must land inside the array of colors to reach the door, so they close their eyes and slowly descend into the colors. Krogdor has sat patiently, seeing if the rest of the group can disperse the brilliant lights in front of the temple door. He watches as each attempt is met with failure. He decides to try searching the hedges as well, and is met with the sudden explosion of a green cloud. He instinctively backs off, lest he be hurt or worse by the poison. Rayn, Nova, and Trinity land right outside of the color area and notice the hedges next to the door are moving. Rayn acts quickly and casts a magic missile for 14 damage. A scream erupts from the bush and a wand falls from its branches. The hedge falls over and morfs into a small (about 2 feet tall) human. He was killed by Rayn's missile. Daren, has seen all these events take place. A spell had been cast on him by the wizard, turning him ethereal. He has been able to walk along his friends as they fought, but he was totally unable to assist them. He breathes a sigh of relief at the sight of the dead wizard. Rayn walks over and picks up the dropped wand. She can tell it is a Wand of Wonder, but sadly it is almost out of charges. After a few minutes all the spells that had been cast wear off, and the lights and colors disappear. The group also notices that they can move normally again. They approach the door. Ranthor, who did finally reach the coin, is quite irritated by the events. He kicks open the door without a second thought. There are two hallways, one on each side. Otto listens for any strange noises, but does not notice anything. Ranthor, curious about the stone work, checks the building. It is in good condition for its age, but is clearly not as good as a Dwarven building. The hallways are dark and our adventurers head off into the black unknown....... End Episode 1 – Part 1 ~ Magical Honey You Say?